Monday, February 25, 2019

Bunker Hill Game

The Niantic Game Club put on the Battle of Bunker Hill at Fall In last year and won multiple awards for the terrain and the game itself.  When I saw they were putting on Bunker Hill as part of the Dick Bryant Courier tribute event last Saturday, I made sure to sign up.  Having read up on Major Pitcairn recently, I decided I would join the Brits for this event and was lucky enough to secure Pitcairn's command.  Mark M., Steve U., Pete E., and myself were the British. 

Initial disposition.  Charleston is in the lower left, Breed's Hill with the redoubt (unnamed in 1776 and later mistakenly called Bunker hill), the Brick kiln on the right.  Pitcairn commands the two battalions on the British left.  I also was given the British Light unit in the   second row center column. 

Colonist center position showing redoubt and fletches.

Game Title

A close up of the British left flank from within rife range of Charleston.  The first turn my Marines were hit by rifle fire, anything but snake-eyes and they would be fine.  Naturally......
We ordered the shelling and burning of Charleston.  Early urban renewal at its best.

My troops all dropped their back.  You can see my routed marines cowering on the beach after Bill's riflemen greeted them a bit too warmly on turn 1.

Our respected colonial foes, Dave, Warren and Bill watch as the fires engulf Charleston and Pete E's troops march off on a flanking maneuver

Many of the fenced in areas had high grass which slowed down our advance and caused fatigue.  Pennies were used to show fatigue.  The 6 pounders were found to have 12 pound shot and thus rendered unfit for service unless moved into canister range. 


 
Taking down fences accrues fatigue which can be recovered by sitting still for a turn.  At the redoubt our 12 pounder and howitzer haven gotten the range after
moving forward.  Two casualties a turn begins to wear down the colonists.

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